Please use this identifier to cite or link to this item: http://hdl.handle.net/2122/14321
DC FieldValueLanguage
dc.date.accessioned2021-01-22T09:35:37Z-
dc.date.available2021-01-22T09:35:37Z-
dc.date.issued2018-10-
dc.identifier.isbn978-1-78985-623-1en_US
dc.identifier.urihttp://hdl.handle.net/2122/14321-
dc.description.abstractParticle systems, commonly associated with computer graphics, animation, and video games, are an essential component in the implementation of numerical methods ranging from the meshfree methods for computational fluid dynamics and related applications (e.g., smoothed particle hydrodynamics, SPH) to minimization methods for arbitrary problems (e.g., particle swarm optimization, PSO). These methods are frequently embarrassingly parallel in nature, making them a natural fit for implementation on massively parallel computational hardware such as modern graphics processing units (GPUs). However, naive implementations fail to fully exploit the capabilities of this hardware. We present practical solutions to the challenges faced in the efficient parallel implementation of these particle systems, with a focus on performance, robustness, and flexibility. The techniques are illustrated through GPUSPH, the first implementation of SPH to run completely on GPU, and currently supporting multi-GPU clusters, uniform precision independent of domain size, and multiple SPH formulations.en_US
dc.language.isoEnglishen_US
dc.relation.ispartofHigh Performance Parallel Computingen_US
dc.relation.isversionofhttps://www.intechopen.com/books/high-performance-parallel-computing/design-and-implementation-of-particle-systems-for-meshfree-methods-with-high-performanceen_US
dc.rightsAttribution 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/us/*
dc.titleDesign and Implementation of Particle Systems for Meshfree Methods with High Performanceen_US
dc.typebook chapteren
dc.description.statusPublisheden_US
dc.type.QualityControlPeer-revieweden_US
dc.identifier.URLhttps://www.intechopen.com/books/high-performance-parallel-computing/design-and-implementation-of-particle-systems-for-meshfree-methods-with-high-performanceen_US
dc.description.obiettivoSpecifico3IT. Calcolo scientificoen_US
dc.publisherInTech Openen_US
dc.contributor.authorBilotta, Giuseppe-
dc.contributor.authorZago, Vito-
dc.contributor.authorHérault, Alexis-
dc.contributor.departmentIstituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italiaen_US
dc.contributor.departmentIstituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italiaen_US
item.openairetypebook chapter-
item.cerifentitytypePublications-
item.languageiso639-1en-
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.fulltextWith Fulltext-
crisitem.author.deptIstituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italia-
crisitem.author.deptIstituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italia-
crisitem.author.orcid0000-0002-1406-4545-
crisitem.author.orcid0000-0002-0610-9504-
crisitem.author.parentorgIstituto Nazionale di Geofisica e Vulcanologia-
crisitem.author.parentorgIstituto Nazionale di Geofisica e Vulcanologia-
crisitem.department.parentorgIstituto Nazionale di Geofisica e Vulcanologia-
crisitem.department.parentorgIstituto Nazionale di Geofisica e Vulcanologia-
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