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  5. A parallel multiphase flow code for the 3D simulation of explosive volcanic eruptions
 
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A parallel multiphase flow code for the 3D simulation of explosive volcanic eruptions

Author(s)
Esposti Ongaro, T.  
Istituto Nazionale di Geofisica e Vulcanologia, Sezione Pisa, Pisa, Italia  
Cavazzoni, C.  
CINECA, Interuniversity Computing Centre, Casalecchio di Reno (BO), Italy  
Erbacci, G.  
CINECA, Interuniversity Computing Centre, Casalecchio di Reno (BO), Italy  
Neri, A.  
Istituto Nazionale di Geofisica e Vulcanologia, Sezione Pisa, Pisa, Italia  
Salvetti, M. V.  
Dip.to di Ingegneria Aerospaziale, Università degli Studi di Pisa, Pisa, Italy - Istituto Nazionale di Geofisica e Vulcanologia, Sezione di Pisa, Pisa, Italy  
Language
English
Obiettivo Specifico
3.6. Fisica del vulcanismo
Status
Published
JCR Journal
JCR Journal
Peer review journal
Yes
Journal
Parallel Computing  
Issue/vol(year)
7-8/ 33 (2007)
Publisher
Elsevier
Pages (printed)
541-560
Date Issued
August 2007
DOI
10.1016/j.parco.2007.04.003
Alternative Location
http://www.elsevier.com/locate/parco
URI
https://www.earth-prints.org/handle/2122/3035
Subjects
04. Solid Earth::04.08. Volcanology::04.08.08. Volcanic risk  
Subjects

Message passing inter...

Computational fluid d...

Multiphase flow

Explosive eruption

Abstract
A new parallel code for the simulation of the transient, 3D dispersal of volcanic particles in the atmosphere is presented. The model equations, describing the multiphase flow dynamics of gas and solid pyroclasts ejected from the volcanic vent during explosive eruptions, are solved by a finite-volume discretization scheme and a pressure-based iterative non-linear solver suited to compressible multiphase flows. The solution of the multiphase equation set is computationally so demanding that the simulation of the transient 3D dynamics of eruptive columns would not be cost-effective on a single workstation. The new code has been parallelized by adopting an ad hoc domain partitioning scheme that enforces the load balancing in the presence of a large number of topographic blocking-cells. An optimized communication layer has been built over the Message-Passing Interface. It is shown that the present code has a remarkable efficiency on several high-performance platforms and makes it possible, for the first time, to simulate fully 3D eruptive scenarios on realistic volcano topography.
Type
article
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PC_Esposti Ongaro et al_2007.pdf

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Format

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